What I Am Building
Framework with a visual editor for creating cross-platform applications with MVVM interfaces and games.
Why
Needed a tool for commercial software: out-of-the-box MVVM, native 3D, and frame rate control for battery saving. Without complex custom rework for project needs, no ready-made solutions were found on the market.
Goals
Produce a ready-to-use framework with a visual editor for creating high-performance UI of any complexity with native 3D and C++ scripting in one place.
What I Use
C++, DirectX, Vulkan, and Metal graphics APIs, cross-platform build tools CMake and Ninja.
Monetization
Paid licensing and subscription for commercial software: engineering software, CAD, CAM, DAW, high-frequency trading, analytical dashboards, utilities, and other software requiring high-performance UI with straightforward 2D and 3D integration using the MVVM pattern and C++ for scripting.
Current Status
Feedback
The project is ambitious and requires substantial resources and time. All mutually beneficial collaboration, integration, and development support opportunities are welcome.